Game Audio, Sound Design, Foley, Voiceover
Here are some of the little projects I've done for game audio, sound design, foley recording and voiceover / dialogue.
Contemporary Orchestral Game Audio Sequence
This track is a summary of 12 Orchestral game audio. The music in this particular sequence progresses through various gameplay scenarios, and ends in....VICTORY!
Boat Builders - Foley Recording / Sound Effects / Voiceover
An amusing little piece for a video game project to simulate a group of gnarly 'ol boat builders workin in the outdoors. I made the sound effects by Foley recording various noises from around the house and did all the dialogue myself, with various effects (pitching etc) employed to differentiate the characters.
Sound Design, Voiceover, Sound Effects - Space Game
I created all the sound effects you will hear from scratch and did all the hammy dialogue :) I had to remove some action, as I felt some content was a little politically sensitive. You hearing a soldier landing on Phobos, and fighting an IS-type force who have inhabited Phobos. At one point he steps out on to the surface of Phobos, hence the intense filtering etc, to simulate the reduced sound propagation in the thin atmosphere.
30 Second Loops for Funny Video Game
A playlist of four 30-second loops I made for a Video Game about two Irish booze bootleggers. I created everything you hear including sound effects which were all custom-sampled and produced from either Foley or synths, and I did all the voiceover.
Microsoft GameJam 2016
Music, Sound Effects, Sound Design
A collection of loops, effects and sound design created (under significant time pressure!) for games at the 2016 Microsoft Game Jam.